While players who have died recently and are respawning in the warcamp will still acquire zone capture rewards, the idle defenders of the mailboxes will not - Producer's Letter
Finally! Me and my guild have waited forever for this to happen. 1.3.6 Finally took away their cake. Another change I'd like to mention...
in the event that an army is outnumbered within an RvR lake, members of the outnumbered army will receive a scaling bonus to Experience, Renown and Influence. This bonus becomes active on qualified players after being outnumbered by 20% or more. The bonus cannot surpass 400% and requires at least 6 players of each Realm to be present within the RvR lake. - Was a dev discussion post.
That is a great change, finally I can get into the rvr lakes and dance around and cheer. Yay.
Along with our aesthetic changes to armor, we are also making a major addition to armor sets by adding an armor reforge system for Sovereign armor sets. Armor will continue to drop in the current fashion and at the same rates. However, we will be introducing merchants that contain alternate focuses for the Sovereign armor pieces. This means that if you play a DPS Shaman, you can get your normal drops, and go to this merchant to trade in your Sovereign heal chest for a Sovereign DPS chest. The cost of the new item will simply be the cost of the old one. This process includes a full re-itemization of the Sovereign armor sets. - Producers Letter
Is this good or bad I'm trying to figure out... When I finally finished warlord I was ecstatic because I'd finally gotten the last of the renown healing sets. Then I figured I might even try dps (despite being heals since day 1) if I can get sovereign. Then they throw this out!!!
I'm happy that I can advance my healing stuff, but now I'm a bit confused as to what I want to do.
I just wish I could see the stats on the sovereign heal set o.O